Summer Rugby
Basics:
- whilst still in motion, pass / off-load within 3 strides (no offside for defenders in this instance)
- restart with a chicken-scratch (as per restarts below)
Can not score even if within 3 strides of the line (UNLESS already in scoring motion at time of tackle* - i.e diving for the line / stooping to place the ball etc.)
- Must NOT prevent the tackled player from playing the ball
no off-side
- In the event of a chicken-scratch:
Must retreat to the off-side line = 3m (i.e. rough equivalent to back foot of a breakdown)
Restarts:
- chicken scratch - without unnecessary delay* - within 1m of point of original tackle *
- acting scrum-half can break but no more than 5m* but can't score
Defenders:
- as long as coming from an onside position* can contest the scratch if the attacking "acting scrum half" is too slow to the ball.
Off-side:
- Tackler (only 1 player) = arms length
- All other defenders = 3m (i.e. rough equivalent to back foot of a breakdown)
A copy of these rules can be downloaded from the DOCUMENTS section of the web site
- Unlimited touches
- No kicking
- 2-handed tackles with at least 1 hand below / on the shorts*
- No hand-offs* (Penalty = turn-over)
- No shoulder-down, driving charges* (Penalty = turn-over)
- No overly aggressive / inappropriate tackles* (Penalty = turn-over)
- Game starts with kick from 5m line (edge of "red zone").
- Ball carrier:
- whilst still in motion, pass / off-load within 3 strides (no offside for defenders in this instance)
- restart with a chicken-scratch (as per restarts below)
Can not score even if within 3 strides of the line (UNLESS already in scoring motion at time of tackle* - i.e diving for the line / stooping to place the ball etc.)
- Tackler:
- Must NOT prevent the tackled player from playing the ball
- All other defenders:
no off-side
- In the event of a chicken-scratch:
Must retreat to the off-side line = 3m (i.e. rough equivalent to back foot of a breakdown)
Restarts:
- After a touch (if not passed / off-loaded as above)
- chicken scratch - without unnecessary delay* - within 1m of point of original tackle *
- acting scrum-half can break but no more than 5m* but can't score
Defenders:
- as long as coming from an onside position* can contest the scratch if the attacking "acting scrum half" is too slow to the ball.
Off-side:
- Tackler (only 1 player) = arms length
- All other defenders = 3m (i.e. rough equivalent to back foot of a breakdown)
- from turn-over - tap (free kick style). Off-side line = 10m.
- after a score - scoring side kicks from their 5m line
- if backwards then free for all to contest
- knock-on
- forward pass
- in-touch
- area 5m from goal line nominated as the red zone. Attackers have 5 further tackles after being tackled in the red zone to score otherwise ball turned over. Restart by a tap from the point of 6th tackle but no closer than 5m from either try line - off-side from this restart = 10m
A copy of these rules can be downloaded from the DOCUMENTS section of the web site
